Building CompuCell3D on FedoraCore Linux

Building CompuCell3D from source on Unix/Linux systems is fairly straightforward once all of it's dependencies have been satisfied. The following commands should build and install CC3D on FedoraCore systems.

Prerequisites

Hardware

CompuCell3D may build and run with less capable hardware, but has been tested with the following:

Build Tools and Dependencies

In addition to the common Unix/Linux build tools, interpreters and, libraries, building and running CompuCell3D requires:

On Fedora-based distributions the following command should install all the required dependencies (make sure you are root before executing yum commands. Othrwise you will geet notification abuot insufficient priviliges):

yum install qt4-devel PyQt4 vtk-devel vtk-qt qwt-devel qwt5-qt4-devel PyQwt-devel swig qscintilla-devel cmake-gui PyOpenGL vtk-python python2-devel libxml2-devel qscintilla-python gcc-c++ git

Source Code

Once the dependencies have been satisfied make directory where you want to store source code, in my case it is in /home/m/CC3D_GIT

mkdir /home/m/CC3D_GIT
cd /home/m/CC3D_GIT

Once the directory has been created, obtain the source code from our GIT repository using the following command:

git clone  https://github.com/CompuCell3D/CompuCell3D.git .

This will clone CC3D Git repository into current directory (remember about the . at the end of last command - it is important)

Build Configuration: Starting CMake

CompuCell3D is configured using the CMake build system. The following command starts the CMake GUI:

cmake-gui

That will start the build system, click Browse Source... and select the CompuCell3D source directory from the CompuCell3D GIT directory we have created above - in my case the CompuCell3D source directory is located in /home/m/CC3D_GIT/CompuCell3D:

SrcBin/LinuxCompile/cmake01.jpg

in addition to specifying source directory we also specify the location of the build directory i.e. a directory where compilation files will be stored. in my case it is /home/m/CC3D_GIT_build/CompuCell3D

SrcBin/LinuxCompile/cmake02.jpg

Build Configuration: Selecting Build System

We are ready to click Configure. A dialog box asking to create the build directory will appear:

SrcBin/LinuxCompile/cmake03.jpg

and then one asking about the build system:

SrcBin/LinuxCompile/cmake04.jpg

Select Unix Makefiles for the generator, select Use default native compilers and then click Finish. CMake will begin the configuration process. CMake will attempt to locate all of the dependencies installed above. If the following error occurs, ignore it:

CMake Error: Could not open file for write in copy operation /usr/local/pythonSetupScripts/Version.py.tmp
CMake Error: : System Error: No such file or directory
CMake Error at core/post_install_tasks/CMakeLists.txt:134 (configure_file):
  configure_file Problem configuring file

After the initial configuration has completed select Grouped and Advanced to make entering configuration values easier.

Build Configuration: CMAKE

In CMAKE confirm that CMake has located all the build tools. In the CMAKE_BUILD_TYPE field you may enter Debug, RelWithDebInfo or Release to specify the type of the binary you want to have - if you are developing extra modules compiling in the Debug or RelWithDebInfo can be helpful. By default Compucell3D build type is set to Release:

SrcBin/LinuxCompile/cmake05.jpg

In the CMAKE_INSTALL_PREFIX field enter the directory you would like to install CompuCell3D into - this is important. We recommend that unless necessary you shold install CC3D into local directory - in my case it is /home/m/CC3D_install, .

SrcBin/LinuxCompile/cmake06.jpg

Click on Configure to have all the values updated. Click on Configure and then click on Generate to generate the Makefiles, ignore any warnings. Exit CMake

SrcBin/LinuxCompile/cmake06.jpg

Building

To begin compiling CompuCell3D enter the build directory specified in the Where to build the binaries field of CMake earlier and use the following command:

In my case I type:

cd /home/m/CC3D_GIT_build/CompuCell3D
make

SrcBin/LinuxCompile/cmake07.jpg

After the build begins you may see screen like this one:

SrcBin/LinuxCompile/cmake08.jpg

Installing

Once compiling has completed CompuCell3D can be installed into the directory specified in the CMAKE_INSTALL_PREFIX field earlier by issuing the following command:

make install

SrcBin/LinuxCompile/cmake09.jpg

Running

After CompuCell3D has finished installing you can start CompuCell3D by entering the installation directory (in my case it is in /home/m/CC3D_install):

cd /home/m/CC3D_install

and issuing the following command:

./compucell3d.sh

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SrcBin/LinuxCompileFedora (last edited 2014-08-05 19:10:15 by mswat)